FIXED BUGS
ACE
1.38.4175.20220211191715-master-c931924
v0.9.244
Retail
Resolved?
Jellocull
Blacksheep
Created:
March 1, 2022 at 6:15:12 PM
Last Updated:
Awaiting Review
Wearing the (Tusker Skull Helm) when talking to Oolutanga wold offend hem and he wold port you out to (Your location is: 0xF682002B [138.570053 56.917236 58.005001] -0.822990 0.000000 0.000000 -0.568055)
ACE
1.25.3905.20210423032602-master-c21b65e
v0.9.220
Retail
Code
Resolved?
Jellocull
Sapphire Knight
Created:
May 5, 2021 at 8:28:04 PM
Last Updated:
Awaiting Review
Non-combat/passive pets should not have a despawn timer, they stayed out until de-summoned/log/death. A trade or buff bot for instance could leave their buddy out the whole time they were logged into game in marketplace.
ACE
1.25.3900.20210415120938-master-b5a13b0
v0.9.220
Retail
Code
Resolved?
Jellocull
Sapphire Knight
Created:
April 20, 2021 at 9:40:43 PM
Last Updated:
Awaiting Review
Loot generated weapon colors are off--should be able to loot based on type and color line up with salvage type. For example a red weapon would have been red garnet or ruby, not ivory. Seems to mostly be an issue with crossbows, magic casters appear ok.
ACE
1.23.3887.20210320173827-master-37e6008
v0.9.219
Retail
Code
Resolved?
Jellocull
Sapphire Knight
Created:
April 10, 2021 at 2:59:35 AM
Last Updated:
Awaiting Review
If you have a Combat Pet out and use a Non-Combat Pet, the Combat Pet should de-summon and no pet appear out. This was referred to as "leashing" a pet, was written into my command metas and can be verified by multiple players from Leafcull.
ACE
1.17.3779.20201222041420-master-1aab2eb
0.7.18 Patch: v0.9.210
Retail
Item
Resolved?
SummersEve
Lee Pan
Created:
January 18, 2021 at 4:32:53 PM
Last Updated:
Awaiting Review
Salvaged material displays as "Salvaged" and not "Salvage". For instance, when delved, Alabaster is titled "Alabaster Salvaged" when it should say "Alabaster Salvage"
See :
http://acpedia.org/wiki/Alabaster_Salvage
https://asheron.fandom.com/wiki/Alabaster_Salvage